AI Insights · Timothy · October 2023
Top 5 Superhero Games in South America Q3 2023 Performance
Discover the performance of the top 5 superhero games on a unified platform in South America during Q3 2023, including trends in revenue, downloads, and active users.
During the third quarter of 2023, the top 5 superhero games on a unified platform in South America showcased varied performance metrics. Here’s a closer look at their weekly downloads, revenue, and active users trends based on data from Sensor Tower.
Marvel Contest of Champions experienced fluctuations in weekly revenue, peaking at around $134K in early July and ending the quarter at approximately $66K. Weekly downloads saw a significant increase in early September, reaching about 39.6K, before declining to 17.5K by the end of the quarter. The number of weekly active users remained relatively stable, peaking at 112.8K in mid-September.
X-HERO had a notable decline in weekly revenue, starting at around $31.1K in early July and dropping to approximately $9.7K by the end of September. Weekly downloads also decreased significantly over the quarter, from 51.8K in late June to 5.1K in late September. Despite these declines, weekly active users remained relatively high, fluctuating around the 280K to 370K range.
DRAGON BALL Z DOKKAN BATTLE showed varied weekly revenue trends, with peaks at the beginning of July ($28.4K) and early September ($35.6K). Weekly downloads peaked at 58K in late August but dropped to 18.3K by the end of September. The game maintained a steady number of weekly active users, averaging around 200K to 250K throughout the quarter.
MARVEL Future Fight saw its weekly revenue peak at approximately $31.8K in early August, before tapering off to around $10.2K by the end of September. Weekly downloads started high at 75.8K in late June but declined to 6.7K by the end of the quarter. The number of weekly active users ranged from 145K to 278K, with noticeable peaks in late August and early September.
MARVEL Strike Force: Squad RPG had a relatively stable weekly revenue, peaking at around $12.2K in mid-August and ending the quarter at approximately $9K. Weekly downloads fluctuated, peaking at 13.5K in early August before declining to 6.6K by late September. The game maintained a steady weekly active user base, ranging from 21.7K to 28.4K throughout the quarter.
For more detailed insights and data on these top-performing superhero games, visit Sensor Tower.